So I was thinking while looking back at the old role play, well time only advanced like 2 or 3 days at the most. Through a couple months of the role play it never really advanced. So I decided there should probably be a system to develop a steady time frame.
2 real days= 1 role play day
Day 1= Sunrise to early evening
Day 2= Evening to just before sunrise
So basically the first real day covers daylight hours and sunrise and the second day covers Sunset/nightfall.
2 months= 1 season
or
1 month= 1 season
Which of these would be better in your opinion? 2 real months is 1 season advancement or 1 month is 1 season advancement? I'm leaning towards the second option...
As for the season patterns I was thinking at each time the seasons were different in each Paradox.
For example I was thinking this season rotation-
Land Between Time:: Fall>>Winter>>Spring>>Summer
Symphony Paradox:: Spring>> Summer>> Fall>> Winter
Golden Gate Paradox:: Summer>>Fall>>Winter>>Spring
Valkin Paradox:: Winter>>Spring>>Summer>>Fall
Basically Valkin always mirrors Golden Gate in seasons and The Land Between Time mirrors Symphony.
Opinions?